Showing posts with label video game. Show all posts
Showing posts with label video game. Show all posts
Friday, September 15, 2017
Resident Evil 7: Biohazard
The only other Resident Evil game I've played is the excellent 4th installment, but I had heard good things about the 7th. It tells the story of Ethan on the search for his wife Mia . She went missing and sent him a cryptic message telling him to forget about her and to avoid coming to look for her. So of course he goes searching for her, leading him to the dilapidated Baker family plantation house. Right when he walks up to the property, something is clearly wrong. Blood stained saws, bones, and other macabre decoration are hung around the property, bringing to mind the twisted Sawyer family of the Texas Chainsaw Massacre. The story is basically Ethan stumbling around the property, running into various family members and trying to find out what happened to Mia.
The game play is pretty fun. Along the way, you pick up weapons, medicine, various Baker family artifacts, videotapes, and other resources to survive. Sometimes you get ingredients to make ammo, medicine, fuel, and other resources. It adds a choice to create what you need, which is good, but sometimes I make the wrong decisions. I like the variety of weapons, which include handguns, a shotgun, a flame thrower, a grenade launcher, an assault rifle, remote bombs, When watching videotapes, you play as whoever is in the tape to learn how to deal with a future situation. It's kind of cool playing someone you know dies or becomes caught by the family. There are also some puzzles to solve that break up the point and shoot mold. Most of the game is shooting villains and snooping through things for items.
The terrain is creepy all around. The house is disgusting with hordes of trash and broken items. The sinks, refrigerators, and random boxes always have rotted meat of some kind or bugs. The family made the house into what they wanted, closing off some doors with boards and barbed wire. Some doors have markings or figures on it like a scorpion or a snake that needs the same type of key to open. The top floors of the house are like any house, but the basement holds a processing area with a dissection room, a morgue, and an incinerator. This part of the house is also often encased in black rot that will spread as the game goes on. Other locales include an older house, a boat house, a testing area, a huge wrecked ship, and finally the salt mines. The older house is much more dilapidated than the main house with huge parts of it caved in. The rickety walk up to it is lined in baby doll parts and the house is full of flying bug nests. Every part of the set was well crafted to make the creep factor sky high.
There are a variety of villains in the game. The main villains appear to be the Baker family. The patriarch Jack antagonizes you through the first part of the game. The whole family are some kind of zombie that is incredibly hard to kill. Even gunshots to the head barely phase them. The Jack fights are usually fending him off until he challenges you to a chainsaw duel. You wield a normal chainsaw while he has two gigantic chainsaws that are crossed to make scissors. When he's beaten, he returns in a more monstrous form than before. His wife Marguerite is no less imposing and also returns in a grotesque form. Their psychotic son Lucas pops up later with a Saw-type sadistic game that you first see in a tape and then try to avoid the pitfalls that killed the previous person. He taunts you through most of the game with phone calls while his sister Zoe tries to help you.
Other smaller villains include the Molded, which are much easier to dispatch. They are tall and strong with huge teeth and large claws. They are covered with the black rot and can vary in ability. Some crawl on the floor and move quickly while others are stronger but slower moving. They are ever present while the big baddies show up once in a while. Bugs can also attack, especially Marguerite's swarming flying ones that can do a surprising amount of damage.
The horror in the game can be serious like the dread the setting and Molded bring. Other parts of it can be incredibly cheesy and over the top. In one of the first scenes of the game, Ethan's hand is chopped off and then sewn back on. During the chainsaw duel with Jack, he saws Ethan's foot off and you have to think quick to reattach it with the help of medicine. Those moments made me laugh out loud. Lots of different types of horror and tropes are included like a creepy clown automaton, a creepy child with a strange power, a psycho redneck family, and sadistic games that end in murder.
Resident Evil 7 is a fun game that kept me on the edge of my seat. If anyone came into my room while I played it, I jumped because the atmosphere is so well crafted. The music amps up when something will pop out at you and some parts of the game feel safe, which more seasoned players may not like. The only problems I had were with some of the boss fights that were hard to figure out what I was supposed to do, the final boss fight is too easy, and the overall look of the animation. Other than that, this crazy game has so much I like about the horror genre.
My rating: 4/5 fishmuffins
Sunday, September 8, 2013
Plants vs. Zombies 2: It's About Time!
The game play is very fun. It has all the old mechanics paired with new situations, new mechanics, new game modes, new plants, new zombies, and new backdrops. It makes the game new again and not just the same old stuff from the previous one. The story line is silly. Crazy Dave wants to go back in time to eat his taco again, so he and his talking time machine car take you to Ancient Egypt because Dave's crazy. The backdrops in ancient Egyptian style and even the lawnmowers are decorated with pyramids. New zombies include sandstorm zombies, zombies protected by tiles, sarcophagus zombies, explorer zombies, and mummies. New plants include Bloomerang, Coconut Canon, and Iceberg Lettuce with old favorites returning. The other two worlds are pirate and cowboy themed. I just find the whole thing charming, silly, and super fun to play. One of the new mechanics I like is the plant food that when given to a plant makes it perform a much more powerful, far reaching version of its usual ability. The other new thing I'm a little iffy on is powerups using the touch screen to electrify, send zombies flying, or pinch their heads off. It's interesting, but I would not like to personally use it because it is too powerful. It also costs in game coins to use, which I simply opt not to.
This brings us to my huge problem with the game. The game is completely free to download and play, but to unlock certain plants and large spaces of the world, real money is needed to unlock them. It's not just a little bit either. It costs $2.99 per plant and so far there are 6 plants available that can't be obtained through free game play. As the ads shove in your face, you can buy packages of coins, upgrades to the game (such as starting with 25 energy or an extra seed slot), or you can buy bundles that pair some of these things together. I hate this type of game. You basically have to spend endless hours slogging through insanely hard levels because you don't have the more powerful plants to unlock them or pay money around $25 to unlock everything in this level. To get to another world, you either spend $5 or 25 stars in game that are extremely hard and time consuming to get. I assume other levels unlock more plants, prompting more money to be spent.
This is completely disingenuous to the fans of the game. I would rather just pay the $20 for the PC version and have the full game to play with than be prompted to spend much more than that and have extremely limited access in the worlds if I refuse. This new version of the game can be attributed to EA buying Popcap and using the same money grubbing antics that have ruined other games. This is a casual game. Hardcore gamers may be happy spending hours upon hours earning passage to other worlds and plants, but many of the target audience won't find the game fun because of this. I am not a great video game player and I'm not frankly don't have the time or interest to do this. The mere fact that the entire game is not available without loads of real money is ridiculous to me. (Just a tip: Disable downloads for the game to ensure that you won't accidentally buy any of the upgrades if you aren't interested.)
The other thing I find saddening is that Plants vs. Zombies 2 does not feature the music of Laura Shigihara that made Plants vs. Zombies such a success. Her themes are remixed in different styles to reflect the levels (pirate and ancient Egyptian). It seems the remixing and additional music (written to mimic Shigihara's style) were done by an unnamed third party because I haven't been able to find any mention of the composer anywhere. It's just not the same without her wonderful music.
The game play is fun, addicting, and everything I wanted it to be. EA's moneygrabbing ploys are incredibly annoying and undermines the spirit of the game. I hope there will be a full PC version with access to the full version. If all versions of the game have similar tactics, then I'm done. Until then, I will continue to play the game for free until I can longer go forward without paying and then delete it.
My rating:
Game play: 5/5
EA, ads, and want for $$$: 1/5
Labels:
plants vs. zombies,
September zombies,
video game,
zombies
Tuesday, August 24, 2010
Waiting for Alice: Madness Returns
I am so incredibly excited!!!! I just saw a huge, beautiful spread in Game Pro magazine about Alice: Madness Returns. It's been almost 10 years after the first game, American McGee's Alice, came out. That game is one of my favorite games of all time. This next one looks like it's going to be even better. The plot of the sequel involves Alice going back to Wonderland to find out the cause of the fire that killed her parents. Here is the fabulously creepy teaser trailer for the new game.
Here are some of the screenshots from the Game Pro article.





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I really like the improved graphics, the noticeably older Alice, and the zombie card soldiers! The game is set to release in 2011. I really can't wait to get my hands on this game!!
Friday, March 12, 2010
American McGee's Alice

I would like to introduce you to a dark and twisted version of Wonderland, full of danger, darkness, and death. American McGee's Alice is one of the most enjoyable games I have ever played. It's a really awesome third person action game exclusively for the PC. The story is like Tim Burton's Alice in Wonderland, but much more sinister. After the events of Alice in Wonderland and Through the Looking Glass, Alice's parents die in a fire. She tries to kill herself out of survivor's guilt and becomes incarcerated in an insane asylum for 10 years. The White Rabbit calls Alice to return to the macabre form of Wonderland, twisted by her own insanity, to defeat the Queen of Hearts to become sane again. Here is the opening of the game.
The characters in this reimagining of Wonderland are delightfully creepy. The Cheshire Cat is emaciated and tattooed with a wicked grin. He can be summoned to give you cryptic messages to guide you through the game. Besides Alice, he is my favorite character. The actor that provides the cat's voice is perfect. He, the White Rabbit, and a few others are Alice's only allies in her twisted fantasy world. The Duchess is a crazed cannibal, driven mad by pepper. The Mad Hatter is obsessed with time, clockworks, and his own genius. He turns people into machines or experiments on them in his asylum with help from his minions, the Tweedles. The clockwork aspects give parts of the game a steampunk look. As revealed in the accompanying casebook, all the people in Wonderland resemble people in Alice's real life in the asylum. For a complete list of characters and their new personalities can be found here.
The game is pretty hard, even on easy mode. However, it's so fun to playThe game isn't just an action adventure game, but has many puzzles that need to be solved as you progress into Wonderland. I personally love puzzles and this made the game all the more enjoyable for me.
One of my favorite aspects of the game is the music. It's haunting and makes Wonderland so much more scary to go through. The composer responsible for this is Chris Vrenna, who founded the punk band Tweaker and played drums in Nine Inch Nails. "Most of the sounds he used were created using toy instruments and percussion, music boxes (in a short documentary about the making of the game that appeared on TechTV, the music box used appears to be an antique Fisher-Price music box pocket radio), clocks, doors, and sampled female voices were manipulated into nightmarish soundscapes, including instances of them laughing maniacly, screaming, crying, and singing in an eerie, child-like way." * The music is obviously going to be repetitive for each stage, but I never, ever got tired of it. Sometimes I would want to stay in one area just to hear the music, so I bought the game soundtrack. It's available on Amazon if anyone is interested. This video features the track called Dementia and the poster's funny comments about the soundtrack. Please enjoy.
The graphics for this game aren't all that great. It was made in 2000 and the story and gameplay totally make up for the graphic's shortcomings. The game seems to be pretty rare to find, since it's out of print, and is being sold at pretty high prices. If you can find it, please play it. It's awesome. AND American McGee's Alice 2 is supposed to be coming out at some undetermined date. I can't wait!!
I will leave you with the trailer:
* from the American McGee's Alice Wikipedia Article.
* Inspired by Velvet's Alice in Whatsitland week at vvb32 reads.
Wednesday, September 9, 2009
Zombie Wednesday!
It's now time for Zombie Wednesday! I am now refreshed and not all burned out on zombies like I was last week. (I think I broke something...) To ease back into it, I'm going to start out light, with an iPhone game.



When I first saw this article for Zombies vs. Sheep, I just laughed hysterically for about 5 minutes. No, the sheep don't fight against the zombies, but you have to protect the sheep against the zombies. (Unlike Plants vs. Zombies, where the plants protect you from the zombies.) I don't really know why they want to eat your sheep, but they really, really do. The game play is very simple: tap to shoot and shake to reload. The style is a Mexican-themed shooting gallery, which is kinda weird. The zombies get progessively harder as it becomes night and of course there are some zombie bosses. But you can also upgrade your sheep (which sounds really funny; I wonder how this happens?) and your ammo and so on. I haven't seen the game play for this in action, but it looks really cute and funny. perfect for filling time spent waiting around at school for your next class. You can buy it for you iPhone or iPod Touch for 99 cents in the iTunes Store.

Monday, August 31, 2009
The Best Zombie Game Ever

I have been a big fan of zombies in general, but I didn't really get into zombie games until Resident Evil 4 came out for the Wii. First of all, I love Wii games. They are simple to execute and fun, without the expense and pretentiousness of the Playstation 3 and Xbox 360. Second, I went through the game after my wonderful fiance finished the game first, so I had unlimited ammo and some other perks. I also had his help navigating through the levels since I have absolutely no sense of direction. (He got very frustrated, especially when I kept shooting the merchant and having to reset.) Even with these helpful things, I still took a while to finish the entire game. I am hopeless at these kinds of games; whenever I see a zombie I scream, shut my eyes, and shoot wildly. Despite my obvious lack of gaming talent, this was the most fun I have ever had playing a zombie game.
The controls for this game are very simple. You point and shoot with the Wiimote and direct yourself with the Nunchuck. The only way for this to be easier is if you played this on the PC or just shot actual zombies with an actual gun. I played Left 4 Dead on the Xbox 360 and I couldn't get past the crazy hard controls, where one toggle nobby thing is for the side-to-side movements and the other toggle nobby thing is for up-and-down movements. It didn't matter that I was bad at games in general because I couldn't even master looking in the direction that I wanted to. It was very frustrating.
The game plays out like a movie. The cut scenes are just enough to be interesting, but not so long that you feel as if you aren't even playing a game. The gameplay is exciting and scary. The big guys with the chainsaws were some of the scariest things ever. The music, the graphics, and the characters were all perfect. The game had me on the edge of my seat every time I played it.
Even though I sort of cheated when I played the game, I think anyone would enjoy this game. I had so much fun every time I sat down to play and I can't say that of a whole lot of games. Maybe I'll go through the game again sometime.
Tuesday, August 25, 2009
The Zombies Ate My Brain!
As anyone who knows me realizes: I love zombies and cute things. I occasionally think zombies are cute, especially in the new PopCap game, Plants vs. Zombies. In this fun and fluffy game, zombies are trying to cross your lawn to your house to eat your brains. To stop them, you must plant different varieties of plants to protect you. (The plants have cute little faces too!) There are numerous types of plants, including peashooters, sunflowers, and "wall-nuts." The zombies are just as numerous, with different types that vary in speeds, modes of attack, and size. My favorite zombies is the Dancing Zombie, which looks just like Michael Jackson in the Thriller video. This zombie calls up back-up dancer zombies who proceed to do the Thriller dance across your lawn.
If you get bored of adventure mode, there are some great alternatives: the Zen Garden, puzzles, survival mode, and mini-games. The titles of the minigames and puzzles are funny puns on zombie films and pop culture in general, which gives it an extra dimension of fun. Plus, who can resist dancing and singing to There's a Zombie on Your Lawn? http://www.youtube.com/watch?v=0N1_0SUGlDQ
I would recommend this game to any casual gamer or any zombie fan. The only problem with this game is that it may be over too soon for those really talented gamers out there to be worth the cost of the game. I, as a decidedly untalented gamer, love this game and will be having fun with it for quite a while.
If you get bored of adventure mode, there are some great alternatives: the Zen Garden, puzzles, survival mode, and mini-games. The titles of the minigames and puzzles are funny puns on zombie films and pop culture in general, which gives it an extra dimension of fun. Plus, who can resist dancing and singing to There's a Zombie on Your Lawn? http://www.youtube.com/watch?v=0N1_0SUGlDQ
I would recommend this game to any casual gamer or any zombie fan. The only problem with this game is that it may be over too soon for those really talented gamers out there to be worth the cost of the game. I, as a decidedly untalented gamer, love this game and will be having fun with it for quite a while.
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